Dev Blog: Strategic Cruisers and You

Dev Blog: Strategic Cruisers and You

In this dev blog, we’ll be discussing some early information you need to know in preparation for the big Strategic Cruiser rebalance coming this summer.

We’ll recap the high-level plan, give you the first of many notices about how the patch day transition will affect you, and highlight the start of our new Strategic Cruiser Focus Group.

The short version of the plan is that we want to address a few key issues with the current Strategic Cruiser design:

  • Rigs in their current state lock T3 hulls into a specific set of bonuses and prevent T3 Cruisers from achieving the goal of a “strategic” ship that you can adjust from day to day to meet your needs by changing subsystems
  • T3 Cruisers overlap too much with other ships (especially Heavy Assault Cruisers and Recon Ships) and their dominance can reduce ship variety
  • Many of the subsystems and subsystem combinations are underpowered and rarely used
  • The current state of T3 Cruisers is unsustainable from a technical graphics perspective

To solve some of these issues we are currently working in the following directions:

  • Condense the available subsystems into a smaller number of more powerful and useful choices.

    • The current plan is to have four subsystem slots with three choices in each slot
  • A general rebalance of the T3 Cruiser class which would include (among other things):

    • New faction-specific build components sourced from WH space
    • Dual tank bonuses for the Loki
    • Some power reductions to long range combat alongside the nullification subsystem
    • An increase in signature radius and mass
  • Allowing rigs to be freely removed from Strategic Cruisers without destroying them

We are now at the point where we can announce the tentative schedule for releasing this rebalance. Currently these changes are scheduled for release on July 11th, 2017.