Dev Post: Update on Jump Fuel Changes.

Dev Post: Update on Jump Fuel Changes.

eve news

After some discussions internally and with the CSM we agree with one of the major points many of you are bringing forward: that the removal of the extra jumps before refueling feels too painful after a few weeks of time with the post-Lifeblood status quo.

We are adding another set of tweaks to this package to bring back most of the fuel bay size benefits while preserving our key goals:

Further reduction in isotope volume by 40% (to 0.03m3)
+20% increase in jump freighter fuel bay volumes
The end result combined with the isotope volume reduction last month is that most jump-capable ships will be able to jump 66% farther a fuel bay as they could pre-Lifeblood, Jump Freighters will be able to jump 100% farther on a fuel bay as they could pre-Lifeblood (the same distance as current post-Lifeblood TQ) and Black Ops will be able to jump ~114% father than pre-Lifeblood (~7% father than current TQ)